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Tinki’s Sprinkies was born from a silly thought. What if a dog ran a store that sold sprinkles, and nothing else? I wanted to bring that simple idea to life, and give people the ability to walk through that experience. The store exists in a small snowy location, with lots of guests walking around. The player can collect money, interact with a few things in the environment, and grab their scoop tool for sprinkles.
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This is a video showcasing what is currently available in the project. I did all the design, coding, modeling, texturing, and mechanics myself (I didn't model the trees/presents, or create the textures themselves, but everything else I did). The player has UI Menus, a scoop tool, a flashlight, sprint, crouch, and jump. The NPCs walk to randomized path points.
Since this is a winter scene, I wanted to model a snowman. I thought since most of this scene is joyous, that it could use a little bit of creepiness to keep it balanced : )
This snowman follows the same paths as the NPCs, but only when the player isn’t looking at it….
Here is a before and after shot of some of the spots in the scene. I love being able to see how a more realized scene looked when it was just starting out!